Hey peoples. So here is another character that will make his way into the graphic novel eventually. He is the Killer be and would be about knee-high to a person. Crits and comments appreciated.
Wicked Nate! I love this guy! I especially love the color picture. Great character! The only things That I would say are just super small details that I know aren't really a big deal because this is just a sketch probably. Just to do with perspective. You have a got a lot of nice round volume defining curves on the armor on his shoulders and shins which looks really good, but (and forgive my description of things because I don't know the names of armor pieces) the armor covering his upper thigh/butt area has a conflicting curve in perspective. Unless it is part of the design of the armor i would say that those two plates should curve downward and not upward (or maybe even just a bit more straight than curved and following a downward angle like the sword?), like the plate on his shin, and his wrist bands. Same with his helmet, just a tiny fix, it looks like his head is tilted to the left side of the image, and that maybe that side of the helmet should dip a bit more, and maybe the whole top of the helmet should have a more noticeable curve, to really get the feel of his head shape. Anyways, just tiny things that aren't a big deal, just suggestions. I already love the image. You inspire me! Awesome work. Awesome character! ...sorry for the longest post ever :S
Wow thanks for detailed crit. I agree with the comments on the perspective. I was trying to get a lot of twist in the body and may have cheated it a bit to much.
3 comments:
Hey Nate...can you email me?
It's Gerard here.....
gerard@animationportfolioworkshop.com
Wicked Nate! I love this guy! I especially love the color picture. Great character! The only things That I would say are just super small details that I know aren't really a big deal because this is just a sketch probably. Just to do with perspective. You have a got a lot of nice round volume defining curves on the armor on his shoulders and shins which looks really good, but (and forgive my description of things because I don't know the names of armor pieces) the armor covering his upper thigh/butt area has a conflicting curve in perspective. Unless it is part of the design of the armor i would say that those two plates should curve downward and not upward (or maybe even just a bit more straight than curved and following a downward angle like the sword?), like the plate on his shin, and his wrist bands. Same with his helmet, just a tiny fix, it looks like his head is tilted to the left side of the image, and that maybe that side of the helmet should dip a bit more, and maybe the whole top of the helmet should have a more noticeable curve, to really get the feel of his head shape. Anyways, just tiny things that aren't a big deal, just suggestions. I already love the image. You inspire me! Awesome work. Awesome character! ...sorry for the longest post ever :S
Wow thanks for detailed crit. I agree with the comments on the perspective. I was trying to get a lot of twist in the body and may have cheated it a bit to much.
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